Gameplay Programmer - Rare

Microsoft
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Intro

The Team

Game teams at Rare are responsible for generating the concepts and designs for our titles, and for creating the software and art that bring these to life. As a Gameplay Programmer on a game team, you'll work with other Programmers, Designers, Artists, Testers and Production staff to create game features. In this multi-disciplinary environment, everyone has a part to play in providing inspiration and creativity and no one truly performs just a single role. It doesn't matter whether an idea has come from an intern or a senior member of the team - it's just as worthy of consideration and inclusion in our games.

The role

Gameplay Programmers can expect to work on many aspects of a game. Whether it's networked gameplay, artificial intelligence or user interfaces, the flexibility and a desire to give something a try are key. They may work in prototyping environments or on games that are already in production. We're big believers in high quality engineering here at Rare and, since we're developing our products as services, we aim for fast iteration with robust methods. This means that we embrace modern development practices such as Continuous Delivery, automated testing, code reviews, pair programming and agile methods (e.g. Kanban). Regardless of team, we aim to support versatility and learning. Our team culture reflects this; we do whatever it takes to spread knowledge within the team and get a top quality job done.

Responsibilities

Originate, implement and iterate on software features for inclusion in our games or to support the development of our products in conjunction with other Engineers, Designers, Artists and Testers.

Identify and surface risks in the areas that are being worked on. Solve problems through the application of sound engineering practice. Continuously work to minimise technical debt and maintenance hazards. Devote time to personal improvement in order to further your own game development and programming knowledge.

Main requirements

  • Solid grounding in Computer Science theory and genuine enthusiasm for the subject - You'll have demonstrable experience of its practical application, but we appreciate that at this stage in your career it might not all be from games or necessarily from outside of academia either.

  • Raw enthusiasm for at least one area of technical expertise - Games are big and complex but there will probably be one or two topics that you think are Really Interesting. Tell us what you like.

  • Enthusiastic about modern development techniques, demonstrably keen to apply them to games - Test automation is a key element of our approach so a willingness to apply that is essential.

  • Good foundation in software design, programming and debugging - Programmers learn numerous languages over their careers so it's less about the specifics for this role.

Perks

  • beautiful location
  • state-of-the-art facilities
  • strong focus on work/life balance

If you're a keen gamer, chances are you've already caught wind of our epic shared world pirate adventure Sea of Thieves, revealed at E3 2015 and currently in Technical Alpha phase with players from our Insider Programme. With every day bringing new challenges and discoveries in equal measure, there's never been a more rewarding time to join our daredevil crew!

Apply now

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Or sign up to refer and earn a reward of £300